ATLAS-3D turns OpenStreetMap footprints and satellite imagery into an immersive 3D city: heights measured from building shadows, night lights calibrated to NASA data, weather pulled from the sky above it. Open data in, living city out. No account. No API keys.
This is a real, unedited 90-second capture of the engine at work. Sweep your cursor across the frame; position is time. Touch: drag across it.
Keep scrolling: the shelf slides through what the engine rebuilds for every capture zone.
Building heights are measured from their satellite shadows — the model self-calibrates against OSM-tagged buildings, then fills in every untagged one.
Street lamps from OSM, window glow scaled to NASA VIIRS Black Marble radiance for that exact spot.
Rain, wind and cloud from Open-Meteo right now, or replay any month since 1980 from the ERA5 archive.
Cars, motos, vans, buses and trucks with right-hand lane discipline; heavy vehicles keep to the arterials.
PM2.5 drives smog tint, exhaust haze and industrial plumes — live with a key, estimated without one.
Slide water up from the lowest terrain and watch which streets and floors go under first.
Every real roof is sized for PV: per building on click, zone-wide in the stats.
OSRM routing on the real street grid, plus 5-10-15-minute walkshed isochrones from any door.
Six of the 71 districts that ship offline, ready to build without a single network call to fetch geometry.
Search any address, click any spot on the planet, set the golden frame, and build.
Search, pick a preset, or simply click / drag the map — the golden frame is the area that will be reconstructed from OpenStreetMap footprints + Esri satellite imagery.